
Posted by ChexBoss32890 on March 20, 2004, 9:34 pm Like for example: A flemoid. It apears solid at first, but when you zorch it, every frame of it's "death sequence" becomes a little more transparent. Also, set transparence for certain items, zorcher energy, puff, etc. Is there a way, and/or is it in the source code???
Link: My game so far...
Is there a way that you can set certain sprites to have a certain amount of transparency?
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