
Posted by Jon on May 31, 2003, 7:27 pm, in reply to "Re: It comes out the tail pipe."
216.93.103.220
You will find that if you make something similar to the subway in Duke, everytime it stops a Hulk will respawn. Don't know why they did that.
--Previous Message--
: : An M sprite in a sector over rides a sectors
: LOtag default sound.<<
: So if I put a M sprite in the moving sector
: then the selected sound overrides the
: default. Makes sense. I was probibly going
: to use the train sound or maybe even
: import something from another game if I
: need to. If I did import another sound, it
: would be just as easy to rename it the
: same as the default truck sound I would
: think. But useing the M sprite will be the
: better solution.
:
: : Check USER.CON fer the sound numbers
: associated with the .VOC file names
: to learn which .VOC file to extract from
: REDNECK.GRP fer which sound.
: I went over the sounds til my eyes bled and I
: knew I must have just been overlooking it
: so I got lazy and thought someone else
: just may know the answer off the top of
: their heads.
: Since were on the subject, and remember when
: i refer to my minecar that I am not
: referring to the back and forth minecars
: in RR but basically something like the
: subway in Duke3D. Something for the player
: to ride in that goes in a loop and makes
: stops at selected points. Sectors can't go
: up or down but a track that climbs and
: dips can be simulated by tilting the
: surrounding area.
: Anyway, thanx for the help.
:
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